16 bits:Mighty morphin Power Rangers

Cover Art: 4 bits out of 16
16-bit: Standard beat em up. Can't touch the likes of TMNT in Time and Final Fight.
15-bit: Playing the levels in the pre-morph can be boring since your ranger does very little cool(besides Zack spinning on his flat top in a dancing move while kicking foes).
14-bit: Zack spins on his flat top.
RIP Trini
13-bit: Fighting styles do match their TV counterparts.
12-bit: Putties don't offer much of a challenge. If anything they are cheap. They hit you during mid attack.
11-bit: Bosses are cool but way easy.
10-bit: No story whats so ever.
9-bit: Besides strike and tossing putties there isn't much to do to them.
8-bit: Morphin effects are pretty great and its all you want since the levels are such a bore before it happens.
7-bit: You get this bomb and it explodes into some sort of power ranger bomb... Its very Golden Axeish. Nothing like this in the show.
6-bit: Graphics are ok. I would say the rangers look good. Everything else(Angel Grove) looks very bland.
5-bit: bulk and scull in the juice bar!
4 bit: Platforming is a bit tricky. Rangers feel like they have weights in their feet.
3-bit: Weapons are included in the attacks which is cool.
2-bit: Where are the zords? I know.. Play the zord fighting game.
1-bit: Again I could have landed on a lot worse but this game feels a bit mailed in and I am sure they just wanted to get it out to make even more money off the Rangers at that point. I remember renting this game and blowing through it in a hour or so on a Friday night and being pissed. It can't hold a candle to other beat em ups and I have yet to play the movie edition which "looks" better. Fun to play to laugh at but not fun to play...to play.

16 bits, bits, snes, nintendo, power rangers

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